Inside Pitch Saskatoon will be offering fall ball for Jr Cyclones players (ages 8-13) starting the week of August 17. The program runs for 4 consecutive weeks, teams will have one field and one indoor practice each week. Game schedule varies for each team, but majority of the games are held on weekends in September.
Jr Cyclones teams will consist of 11-13 players in the fall. Fall ball rosters will be announced in early August. Based on the number of players enrolled per age division we will break teams up by skill level if necessary (ex: AAA, AA). Fall rosters are created based on summer ID camps and prior team performance.
Following fall ball players can continue with the Jr Cyclones Off-Season Program which is held from mid-September through the end of April. The primary focus of this program is indoor field practices held through the fall and winter months and will also include bullpens and hitting sessions at our facility in Saskatoon. More details about this program are posted below.
Fall Ball Dates: Aug 17 start - Sept 13 finish (4 full weeks) *makeup dates Sept 14-20*
Evaluations/ID Camp: 9u, 11u, 13u players only. ID camps are free and we will provide you with your results! Players should register in division they played during the 2026 Sask Baseball Season. Based on results of the ID camp players may be asked to play an age division up. Players are only required to attend one tryout and must register using online form. If we have more than one team per division we will break teams up by skill level, you must attend a tryout to be considered for the AAA team.
Fall Ball Only Pricing
Other Information:
*Fall only: Includes tee/jersey and hat
*All players will need: white pants, red belt, red socks and red matte helmet.
*Outdoor field practices are split squad practices
*Indoor practices at IP are one team only
Jr Cyclones Off-Season Development (11u & 13u)
*Indoor/Outdoor field practices are split squad practices (max 24 players)
*Indoor practices at IP are one team only (max 12 players)
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Inside Pitch- Long Term Player Development Plan
Priority #1: Skill Development Training
This window is from Oct - May. This gives the skills needed to have personal success on the field. Inside Pitch provides weekly class options to maximize skill development.
Priority #2: Games/Team Practices
Travel to tournaments and play fall games with our team. Professional coaches providing in game and post game feedback for personal development. Year round team practices strengthen players on field baseball IQ, providing them with the knowledge necessary to play 18u AAA and beyond!
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PRIVATE EVALUATION
We have 2-3 free ID camps each year. If unable to attend those events you can setup your own private evaluation for you.
1 student = $85
2+ students (in the same time slot) = $50 per student
CANCELATION POLICY
Fall Ball Only: no refunds for any reason. Deposits are non-refundable.
Off-Season Program: 30 day notice needed for any players wanting to drop out of this program.
Two-months of payments would be charged after notice received. Ex) Notice received Jan 15 = Feb 1, Mar 1 payments would be due.
One-Time Full Payment: There are no refunds.
Below is some information about the ID camp so players can prepare accordingly. Please read through it with the players so they are prepared.
Grading: players will be graded on the below criteria. Each player will have a score out of 60 points. Age categories for evaluation rankings will be based on age divisions (11u, 13u, 15u, etc).
1. Throwing / Pitching (15 pts total)- Graded on mechanics, velocity, command.
- Mechanics = 5 points, coaches grade during command throws (5 = excellent, repeats every throw, balance 3 = basic understanding, repeats often 1= no understanding of setup, mechanics, not repeatable)
- Command = 3 warm up throws that are NOT graded then players will throw 5 throws off mound at their age distance. Score for command based on # of quality throws/strikes. Non pitchers = shuffle throws from 60ft distance.
- Velocity station (5 pts): scaled score based on your age. This is a test for overall arm strength, you can do shuffle throws or mound throws. 6 total attempts, top score is recorded and scaled based on age.
Notes:
- Radar is not used during command throws.
- Off-speed pitches are not graded, FB only
2. Hitting (15 pts total)- Graded on exit velocity, contact rate, mechanics.
- Warm up tee station and then 3 warm up swings off the pitcher that are NOT graded. Then each player will get 10 total swings off a live arm, overhand. Evaluation is based on swings only (not # of pitches), so players will NOT be deducted points if they take a strike down the middle.
- Mechanics (5 pts): coaches grade. Looking for awareness in the box, proper load, ability to swing through the ball, proper sequencing, balance.
- Exit velocity (5 pts): scaled based on age. We will take your top exit velocity speed from the round of 10 swings.
- Contact Rate (5 pts): how many hard hits out of 10 swings (ex: 6 hard hits = 3 points). Looking for how many times hard contact is made in the round. 1 hard contact = half of a point overall.
3. Infield (15 pts total)- Graded on plays made, throwing accuracy, technique.
- Each player will get 6 reps total (2 middle, 2 to the left, 2 to the right). Based on left handed or right handed, we do want to see students ability to make a backhand play (ex: right handed throwers balls to the right will be a back hand).
- Plays made (6 pts) = # of plays made out of the 6
- Throwing accuracy (4 pts) = ability to hit the net at 1B (velocity not graded during infield portion). 4 pts = all throws hit the net, 2 pts = half throws hit the net, 0 pts = no throws hit the net.
- Technique (5 pts) = coaches grade. Looking for proper setup, footwork to the ball, ability to stay low and through the baseball, footwork/momentum towards target.
4. Outfield (10 pts total)- Graded on catches made, ability to track the ball.
- Each player will get 6 attempts off the machine.
- 6 pts available = # of catches made out of 6 attempts
- 4 pts available = ability to track ball, drop steps, running in, etc (0 = not aware, 2 = tracked about half of them well, 4 = tracked all balls well).
5. Running (5 pts total)
*90ft run, 2 attempts per player- top time recorded.
Scaled score based on results from players, based on age.
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